David Abaya
Working Title: ‘Spacedex’.
In Spacedex, players take the role of quirky space couriers delivering parcels across galaxies. Maintain ship health, manage oxygen and fuel, dodge space pirates, and compete in interstellar parcel races in a chaotic first-person co-op adventure.
Erik Azev
Working Title: ‘Binary Star Odyssey’.
Binary Star Odyssey is a turn-based tactical RPG. Lead a customisable roster of characters enrolled in the Galactic Peace Corp academy. Venture to the core of the solar system to solve the mystery of a recurring calamity ravaging the galaxy.
Hazel Blackwood
Working Title: ‘One Ear Up.’
One Ear Up is an action/adventure game where players take on the role of a dog they get to create in a magical, fantasy world. When Gramundu, the God of Nature, awakens to find his world defiled by humans, he wraps every village in a cage of thorns. As the nimble village dog, you’re the only one able to escape, but you find more than you bargained for. As the god of magic heads off to sleep, she gifts you with a magical collar that will help you bring Gramundu to peace. Now, it’s up to you to save the world, and hopefully make a few new friends along the way.
Jane Tan
Working Title: ‘Good Folk Cafe.’
Wild Narrative is currently developing Good Folk Cafe, a cosy, atmospheric management game, set in Ireland, where you forage for wild plants, craft bespoke dishes, and delight your mysterious otherworldly clientele.
Inspired by the tales that myth-keepers, storytellers, and Sean-nós singers have kindly shared with us, Good Folk Cafe will immerse you in the Irish landscape and its folklore.
James Smith
Working Title: ‘Veil of the Tuatha’.
Every god has secrets. One of them has blood on their hands. Veil of the Tuatha is a narrative murder mystery where Celtic deities gather after the shocking death of the healer Airmid. Every god is a suspect — from the Morrígan to Brigid to the Dagda — and each puzzle uncovers secrets, lies, and shifting loyalties. As the mortal investigator, it’s your task to unravel contradictions and expose the true killer hidden among the gods.
Jacob McConnell
Working Title: ‘Build a Bot’.
Build a Bot is a bullet hell mecha rogue-like where you fight back against the evil mega-corporation. You play as a robot built by a humble farmer who is sick and tired of the evil corporation’s oppression. Fight through the hoards of unique enemies and choose your loot to fight your way.
Joakim Svensson
Working Title: ‘Knights of Blobbert’.
Knights of Blobbert is a physics-heavy Action RPG and RTS hybrid. Take direct control of the commander while defending your base with vast armies. Crustaceans, cephalopods, and slime knights war for survival in a doomed world.
Matthias Greferath
Working Title: ‘They Stare’.
They Stare is a horror game where the player is tasked with investigating a series of unsettling reports coming out of Clear County. The player must gather evidence and escape the horrors in the game’s story or the procedurally generated nightmare mode
Sonny O’Mahony
Working Title: ‘Arcalumis.’
Arcalumis combines frantic real-time dice management with strategic turn-based combat in a roguelite engine-builder. Command your chosen faction in battle against enemy engines. Be rewarded for constructing synergistic builds in your quest for survival.
Stefano Gatto
Working Title: ‘Looming Light’.
Looming Light is a story-driven puzzle-platformer about a masked child who wakes on a shore with no memory. You’ll explore five unique islands separated by a sea of darkness, each reflecting a different facet of depression and isolation. By helping others and understanding their struggles, you’ll slowly remember your past, rekindle lost light, and uncover the origin behind the ancient lighthouses scattered across the world.
Tiziano Coppoli
Working Title: ‘Tiny Clockworks.’
Tiny Clockworks is a tiny puzzle(ish) game for Playdate (a Game Boy with a crank! https://play.date/), about aligning gears and repairing clocks. The game is all about making the player feel like they are repairing a sophisticated clock by aligning the gears and turning them with the Playdate’s unique crank!
Wojtek Borowicz
Working Title: ‘Dziady’.
Dziady is a narrative puzzle game where you play as a huslar, a village elder capable of communicating with spirits. On the day of the dead, wandering souls come to your table. Learn their stories and choose the right food and drink to grant them salvation but beware of evil spirits trying to trick you. In Dziady, Polish culture, history, and myth meet gameplay inspired by Papers, Please! and Phoenix Wright. The game is inspired by a 19th century poetic drama that became the foundational work of Polish romanticism.